=Radio Jamming= 
Radio jamming is a method of transmitting radio signals that deliberate interfere with other radio signals in order to disrupt communications. In the highly-networked world of Eclipse Phase, intentional jamming is often illegal, not to mention rude. Radio jamming does not require any special equipment other than a standard wireless device, such as an ecto or mesh inserts. Jamming can be selective or universal. Selective jamming targets a particular device or set of devices. In order to selectively jam, the character must have scanned the target device(s). Universal devices target all radio-equipped devices indiscriminately.
Jamming simply requires a Complex Action and an [[Interfacing]] Test. If successful, affected devices within range have their radio communications disrupted—they are cut off from the mesh and may not communicate wirelessly. Wired devices are unaffected. Devices equipped by AIs will automatically attempt to overcome jamming, which requires a Complex Action (transhuman users may also do the same). In this case, a Variable Opposed Test is made between the jammer and defender. If the jammer wins, all communications are blocked; if the defender wins, they are unaffected. If both parties succeed, the defender’s communications are impacted but not completely cut off. The gamemaster decides how much information the defender can get through, and how this situation affects mesh use.
==Jamming RADAR== 
Jamming can also be used to interfere with radar. In this case, if the jammer makes an Interface Test. If successful, the radar suffers interference, imposing a –30 modifier on all sensor-related tests. The entity operating the radar may attempt to overcome this interference by beating the jammer in an Opposed Interface Test.

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